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Fleo
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Re: Newsy

Post autor: Fleo » 17 sty 2015, o 22:36

Tu newsy dotyczące owych blaszaków: http://descansodelescriba.blogspot.com/ ... l?spref=fb
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Fleo
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Re: Newsy

Post autor: Fleo » 18 sty 2015, o 12:47

Limitka necronów:
Załączniki
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necro.JPG (59.86 KiB) Przejrzano 5540 razy
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VonBarnaky
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Re: Newsy

Post autor: VonBarnaky » 21 sty 2015, o 12:42

Necrons have a whole new way to build an army! The Decurion. It's both opening a lot of options and restrictive at the same time, as weird as it sounds. You can use it instead of normal FoC if you want. also keep in mind that it's the usual me reading the WD super fast when I have the time so there may be mistakes:

You basically can chose a base formation that includes all of your basic units.
It must contain: - 1 Overlord (or Zandrek, Anraky, Trazyn or a Barge), 2 units of Warriors, 1 of Immortal and 1 of Tomb Blades.
You lose Objectives Secured, Overlord and all units from this formation within 12" reroll 1 to Protocols, and two fluffy but not usually useful rules: Move through Cover and Relentless (in case you really want to charge with your Warriors/Immortals after shooting =/, which is funny because even in the WD they realize it's the only use).
You can add 6 units of Warriors, 3 of Immortals, 2 Lychguards, 2 Tomb Blades if I remember correctly and 3 Monoliths.
No reroll on the Warlord table for it, probably because it's not really a normal detachment.

Once done you can add a Royal court formation: 1 Overlord (same as previously except it can be the Stormlord now), up to 3 Cryptek and up to 3 Lords.

Then, you can add up to 10 of the available formations, which are all about a theme, in any number if I've read it right, (which I'll be able to confirm later today) so you can go full Destroyer if you want for example:
- One is 1 Destroyer Lord, 3 units of Destroyer, and can add 1 unit of Heavy Destroyers (Ohhhhhhhhh, they are no longer Destroyer upgrades?).
- One allow you to add a Nightbringer Shard, Deceiver Shard, ACtan or Vault. (Ohhhhhhhh, they refer to the shards by their name!)
- One is 2 Annihilation Barge and a Doomsday Ark
- I think there is one with an Obelisk and 2 Monoliths.
- One is 1 Spyder, 1 unit of Wraiths, 1 of Scarabs
- 1 Stalker and 2 Praetorians
- 1 unit of Deathmarks (yup, just 1 if I remember right)
- 1 unit of Flayed Ones
- One is up to 4 Doom Scythes (remember folks, I go from memory so I may be messing up numbers)
And so on, I have no idea if these formations can be taken outside of the Decurion, as I didn't have enough time to read in detail. Also I'm pretty sure that there are no Night Scythes and Ghost Arks formations, thus they shall still be dedicated transports I suppose.

Also I do not expect anything else for the Necrons as the end of the WD refer for the following week to "Dance of Death".
This is from the new White Dwarf.
The Decurion Detachment is a new way of organizing Necrons. Formations are broken down into three groups, Command, Core, and Auxiliary.

Command
Royal Court (0-1 per Reclamation Legion)
*1 Overlord/ Imotekh
*1-3 Lords
*1-3 Crypteks

Core
Reclamation Legion 1+
*1 Overlord
*0-2 Lychguard
*1-4 Immortals
*2-8 Necron Warriors
*1-3 Tomb Blades
*0-3 Monoliths

Auxiliary 1-10 choices per Reclamation Legion
Destroyer Cult
*Destroyer Lord
*3 Destroyers
*0-1 Heavy Destroyers

Judicator Battalion
*1 Triarch Stalkers
*2 Triarch Praetorians

Annihilation Nexus
*2 Annihilation Barges
*1 Doomsday Ark

Flayed Ones
*1 Flayed Ones

Deathmarks
*1 Deathmarks

Canoptek Harvest
*1 Canoptek Spyder
*1 Canoptek Wraiths
*1 Canoptek Scarabs

Star-God
*1 C'tan Shard of the Deceiver, Nightbringer, Transcedent C'tan, or Tesseract Vault

Living Tomb
*1 Obelisk
*0-2 Monoliths

Deathbringer Flight
* 2-4 Doom Scythes
- Grant Ward?
- Yes, I'Am.
Endi
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Re: Newsy

Post autor: Endi » 22 sty 2015, o 07:24

Wszystko okaże się w niedalekiej przyszłości :P, a precyzując w piątek 30.01.
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VonBarnaky
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Re: Newsy

Post autor: VonBarnaky » 24 sty 2015, o 17:24

Reanimation Protocols are for whenever a model suffers an unsaved wound and can be used against "no saves of any kind" as RA is not a saving throw. It also works against instant death weapons, but not destroyer or removed from play. Standard is a 5+ and can never be improved better than a 4+. If you have fnp, and RA, you must choose which one to use., but not both.

Living Metal ignores shaken results but still loses a hull point. On the roll of a 6 at the end of the round, regain a lost hull point.

Warlord Traits
1. Warlord has Eternal Warrior
2. Warlord has Zealot
3. Warlord and friendlies within 12" re-roll failed morale, pinning and fear
4. While warlord is alive, add or subtract 1 to reserve rolls and seize the initiative after the roll is made
5. Warlord and friendles within 12" have relentless and crusader
6. Warlord must accept challenges and re-rollls all failed to hit rolls in challenges. If an enemy refuses a challenge the Warlord gains hatred for rest of game.
egarding Harlequin Solitaire:

A new Solitaire model. He is in a dynamic pose leaping into the air with one hand out front and his harlequin caress hidden from his target reared back ready to strike the final blow. the model is supported by his jacket on the base. He has a high collar with a demon mask on his face complete with two horns.

WS9 BS9 T3 W3 A6
Wargear
Holosuit, Harlequin’s caress, Harlequin’s kiss, flip belt

Special Rules
deepstrike, eternal warrior, fear, fearless, fleet, furious charge, hit and run, precision strikes.

Blitz- once per game can blitz. Roll a d6 equal to the turn number, and that is the distance he moves and ignores all models and terrain. When blitzing his attacks are increased to 10.

3+ invul save
Cannot ever be joined by another character, and cannot take warlord traits
Can move 12″ in the movement phase.

Can take haywire
may take one item from the “Enigmas of the Black Library” list

Harlequin caress S: user AP – ,melee, Caress of Death any 6 to hit causes an automatic wound regardless of of toughness at ap2, against vehicles a to hit of 6 auto glances

Harelquin kiss S: user AP- melee, kiss of death. One attack is a kiss of death, resolved at S6 ap2 and if a 6 is rolled its instant death

Flip belt- not slowed by difficult terrain and no penalty for charging through cover. also 2+ look out sir rolls.

And this on the first week releases:

-Harlequin Troupe: 6 models $40
-Harlequin Solitaire: 1 model $26

-The Masque of Vyle: by Andy Chambers Hardback 128pages $20

Also the hints for next week for issue 54 on Saturday 7 Feb
*The Dance Continues
- Grant Ward?
- Yes, I'Am.
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VonBarnaky
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Re: Newsy

Post autor: VonBarnaky » 24 sty 2015, o 19:16

Overlords (and the othet special character overlords)- WS and BS 5 instead
of 4
Lords - 2 wounds instead of 1
Cryptek - 2 wounds instead of 1
Orikan the Diviner- once the change in stats happens, it remains for the
entire game!
Flayed ones - same stats but now have 2 weapons (flayer claws, AP5, shred)
so have 4 attacks total.
Triarch praetorians - 2 attacks instead of 1.
Canoptek Wraiths - Toughness 5 instead of 4
Destroyers (both versions) - 2 wounds instead of 1 (finally)
Monolith - 14 AV all around, instead of 12.

The Phase shifter, which is now 4+ inv save instead of 3+, states
specifically that it doesnt work on the catacomb Barge, just the Overlord.

Death Ray - now is 24" S10, AP1, Heavy 1, Blast, Lance
Doomsday cannon, +1 strength to both profiles (so 8/10)
All powers are 24" except the Tesseract Vault which has a range of 48". Tesseract Vault powers are are the same strength and ap, but longer ranged and other changes noted below.

1. Powers of the C'tan
Antimatter Meteor -S8 AP3 lg blast
-Tesseract Vault Apoc Blast

2. Cosmic Fire - S6 AP4 lg blast ignores cover
-Tesseract Vault Apoc blast ignores cover

3. Seismic Assault - S6 AP4 assault 10 strikedown
-Tesseract Vault Assault 20 strikedown

4. Sky of Falling Stars - S7 AP4 assault 3 lg blast barrage
-Tesseract Vault assault 6 apoc barrage

5. Time's Arrow - SD AP1 precision shot
-Tesseract Vault assault 2 precision shots

6. Transdimensional Thunderbolt -S9 AP1 Tesla
-Tesseract Vault assault 2 Tesla

*Tesla: When firing this weapon a to hit roll of 6 causes 2 extra hits. Snap shots dont do extra hits.
- Grant Ward?
- Yes, I'Am.
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Re: Newsy

Post autor: VonBarnaky » 25 sty 2015, o 14:09

if you failed a Armor save or cannot make armor save, you immediately make a reanimation protocol roll. It still 5+.”
“Also, resurrection orb is now one use only. If you use it, you can reroll current phase’s protocol.” “Doom scythe’s Death ray changed to S10 ap1 Small template Weapon.”. Reanimation protocol changed like Fantasy’s ward save. Can be used at Instant Death.
2. Resurrection orb now gives reroll of current phase’s protocol. One use only.
3. Lychguard and Praetorian guard’s point value almost halved.
4. Invul save of lychguard now same as storm shield. But no reflection.
5. Praetorian’s magic stick’s range increased to 12″
6. Triarch stalker now have ability which increasing nearby unit’s BS.
7. At start of Each turn, Nemesor Zandrek pick one of the Warlord trait of Codex or rulebook and use it until next turn.
8. He still applies nearby enemy unit’s special rule to himself.
9. All the fliers nerfed. Point increase and Weapon’s power decrease.
10. Cryptek is now HQ slot.
11. Mss got serious nerf.
- Grant Ward?
- Yes, I'Am.
Endi
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Re: Newsy

Post autor: Endi » 26 sty 2015, o 16:44

Ostatnie przecieki o Nekronach z BOLS

Codex Necrons: Artwork & Unit Updates
Posted by Larry Vela at January 26, 2015 | 113 Views
IMG_0342.480x480-75
Codex Necrons is coming this week and it looks to be just as lavish as expected – plus have a handful of rules:


Codex Necrons Artwork
First up, we wanted to get a bunch of artwork out there, from the Apple iTunes store and Black Library. This codex looks like it wont be scrimping inthe artwork and visual department. There are some new pieces of Necron art that up there with the very best GW has ever offered:

CodexNecrons01 IMG_0340.480x480-75 IMG_0344.480x480-75 IMG_0345.480x480-75
Hey, look – Colorful Necrons!











IMG_0346.480x480-75 necron-alt2 necron-alt3 necron-alt4


Necron Unit Updates
Then some last bits of Necron unit info and tidbits that we just couldn’t cram into our weekend schedule – so more for you now!

via Blood of Kittens (go check out TastyTaste, he’s put together a fantastic roundup!)

HQ:

Nemesor Zandrekh: WS5 BS5, Adaptive Tactics – Must pick a new Warlord Trait at the beginning of every turn.

Vargard Obyron: WS5 BS5

Illuminor Szeras:

Orikan: Orikan once Empowered stays empowered

Anrakyr: WS5 BS5

Trazyn: WS5 BS5

Overlord: 80pts WS5 BS5

Destroyer Lord: WS5 BS5

Necron Lord: 2 Wounds

Cryptek: 2 Wounds

Elites:

Deathmarks:

Lychguard: 25 pts each. 3+ Invulnerable Save

Flayed Ones: 4 Attacks, Shred, AP5

Triarch Stalker: Targeting Relay – +1 BS to a single Necron unit within 12″ inches

Triarch Praetorians: 25 pts each, 2 Base Attacks, Rod of the Convnent 12″ range

C’Tan Shard Nightbringer: 240 pts, Eternal warrior, Fleshbane, Gaze of Death – 12″ AP2 Roll 3D6 and subtract the target’s Leadership; the target unit suffers a number of Wounds equal to the result.

C’Tan Shard Deceiver: Eternal warrior, Hit and run, Dread – All Enemy Units within 12″ Inches -2 LD. Grand Illusion – After Scout moves, but before Seize Initiative roll Redeploy D3 units within 12″and the C’Tan Shard Deceiver or put in reserves

Troops:

Warriors:

Immortals:

Fast Attack:

Night Scythe:

Ghost Ark:

Canoptek Wraiths: T5

Canoptek Scarabs:

Tomb Blades: 16 pts each

Destroyers: 2 Wounds

Heavy Support:

Doom Scythe: Death Ray – 24″ S10 AP1, Heavy 1, Blast, Lance

Doomsday Ark: 170 pts Doomsday Cannon – Stationary 72″ S10 AP1, Heavy 1 Large Blast. Combat Speed 24″ S8 AP3 Blast

Annihilation Barge:

Monolith:

Canoptek Spyders:

Obelisk: AV 14, 14, 14

Lords of War:

Imotekh the Stormlord: WS5 BS5
Endi
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Re: Newsy

Post autor: Endi » 26 sty 2015, o 16:45

Wraths T5 hmmmm :P
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Enzeru
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Re: Newsy

Post autor: Enzeru » 26 sty 2015, o 17:36

Ale inv 4+ tylko ;)
In the name of the Emperor I order you to die!!!
ODPOWIEDZ